here is an updated shot, this is pretty much what i set out to achieve it terms of lighting. Its really just we things texture wize i need to add, dust dirt ect.. because the light only hits a small focal point on the floor ect.. this actually makes texturing a bit easier, means i can focus on a small section.
Im just goin to start on the boiler room scene, this should be a lot easier. Lighting a dark scene is soo much harder than doin a lighter scene, so i should be able to shoot throu this pretty quike, I need to start animation at least this comin week.
Cya later :beer:
* Also the scan-line effect is somthin my whole animation will have, so ill start adding it before i upload to help give a better impression of the final result
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