Glass and Water
IDEA
I'd like to see a tutorial on modeling a wine glass, showing how to use air poly's and refraction, showing the material setup and techniques for believable glass. We could then be shown how to add red wine inside the glass, showing how to acheive the tranparent gradation that occurs near the surface of the wine.
A render could then be produced showing the setup and use of caustics for a realistic final image.
COMPOSITION
I see the composition as being clean and crisp, with a dramatic angled shot. The main focus is showcasing the glass and it's content. I see the use of pale greens, and blue's, with the clear glass and possibly the use of depth of field AND HDR reflections. The glass could be plain or cut glass, depending on modeling time.
REASONS FOR REQUEST
Personally I struggle to achieve believable glass, and feel this would be a tutorial I and others would be glad to buy into. There are few tutorials covering all of the above out there, and none are comprehensive videos (That I can find!)
Attached is my best effort for glass, and as you can see this is not looking too realistic, so a tutorial would be great - here's hoping!
Steve G. (b3ta)
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