View Single Post
Old 05-06-2006, 10:02 AM   #4
daveythegravy
Full Access Member
 
Join Date: May 2003
Location: Wirral/England
Posts: 305
Default

Hi,

@ zerobio:

Thankyou

I'll be adding more models once I have sorted out the surfaces for the hall

@ admiralbcd:

Thankyou, yeah, I want to have the atmosphere rite in the hall before I do anymore character modeling

I'm stuck into surfacing rite now. I baked the floor with the new Lightwave 9 Camera baker, which rocks BTW

I am going to tweak the map some to get the desired results. Still looks too clean for the look I want.

I'll be remodeling the parts other than the floor next, as I can plan the next stage of UV/baking. Attempting a UV with the model as it is would be a nightmare:S



This image shows you the result of bakeing the floor in Open GL. I only baked the Ambient Occlusion. When I rendered out the scene without baking, I got occlusion underneath the 3 eggs...not good:S



DaveLEWIS
__________________
----------------------------------
>>> DaveLEWIS HiRES GALLERY IN PROGRESS <<<
----------------------------------

----------------------------------
>>> DaveLEWIS PORTFOLIO <<<
----------------------------------


'heaven ain't close in a place like this', The Killers
daveythegravy is offline   Reply With Quote