Originally posted by Steven Simply
I'm still new to hypervoxels so I may be looking right at the solution to the problem and not know it. The problem is my hypervoxels keep disappearing when rendering even when there right at the camera. They only show up at about 75 meters on and further. I dont have any falloff on that I know of and I'm not using any gradients for distance or anything so I don't know what it is. Even when I put them face to face in the viewport it shows up fine, but when I render it's gone. Can anyone help me or is it supposed to be like this?
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It sounds like your camera's Fixed Near Clip Distance may be causing a problem. If you are using sprites, rather than volume it could also cause this problem.
Could you post a screen grab or two?