anomalies when rigging
I am new to Lightwave. I downloaded an open source .obj file of a human male. I set my skelegons in modeler. I pushed my object into layout and coverted the skelegons to bones. When I tried to pose the model..some polygons seem to 'stick' and cause rips.
I have had similar problems of this nature with models that I laid bones
to in layout and even had weight maps applied.
I would really appreciate some help. My Ablan book only describes rigging
models in a perfect world.
Thanks,
Mark 'Rushinfox' Polaski
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