Hi,
@ nemac4:
Thankyou, I may change the texture to be less wild
@ Ribbons:
Thankyou,
First, I rendered an ambient occlusion pass.
I made 2 copies of the pass, one with a blue tone and the other with a brown tone.
Then I renedered with full radiosity, using a sky dome with HDRI and regular lighting to simulate the enviroment and the sun.
In post, I first overlayed the Brown AO image and then I overlayed the Blue AO image.
Hope that helps
DaveLEWIS