View Single Post
Old 27-08-2006, 06:50 PM   #2
TowerFan
Full Access Member
 
TowerFan's Avatar
 
Join Date: Aug 2005
Location: Orange, CA
Posts: 162
Default

The particles themselves do not render. You must either use Hypervoxels on the emitter to texture the particles, or you can create a Partigon emitter. Partigons are single-point polygons and they will render. Not a lot of texture options for Partigons but they are good for stuff like rain, snow, etc. If you want smoke, fire, etc. use Hypervoxels.
TowerFan is offline   Reply With Quote