Animation probs with arms
Hi Keelers
thanks for your reply. I mean that FK would be too many mouse movements for me as opposed to IK, I think I could work better with IK once I get the rig right. My character is sort of Wallace and Grommet type and I am looking to have more facial expressions and hand expressions as I am aiming at a young audience. I raelly need help getting a very stable IK rig together that focuses on Hand and arm gestures if possible.
Also help with deformation of the shoulder joint.
Basicly my rig jumps into some pretty awkward poses when I try to attempt my poses. I'm fairly new at this (just over a year)
so I guess its teething troubles, but its very frustrating as I cant move forward until I get the rig right.
If you need any more info I will be happy to supply.
Thanks for your post
plumdust
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