Mouth animation
Thanks RW, you must forgive my ignorance on this subject. As I say, I'm new to this and have a lot to learn. One final question on the subject, well a small problem. I've been trying morphing and quickly built a test ball with a mouth as an experiment. I saved 3 different mouth shapes in modeler as, ooh, aah, and ee. loaded them into layout and activated the morph mixer. I am able to morph the mouth, but I can also see the other mouth shapes as well. so I am left with for example, a mouth saying ooh, is also showing the aah, position, and the ee. Surely not all the positions should be visible at once. I am obviously missing something here. How do I make just the mouth position I want visible, and the others invisible?
Thanks.:bow:
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