Thread: Fishy tute
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Old 22-11-2007, 04:34 PM   #4
Ave
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Join Date: Jan 2007
Location: South Africa
Posts: 115
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I just recently completed the fishy tut, so if you have any questions, just post them here and im sure between us we can give you some detailed answers.....

but about the simplylightwave vs kurv... question, especially when it comes to the fishy tut... as far as I have noticed, the main difference is that kurv focuses a lot on teaching you to use the tools, where as slw actually takes it to the next level and shows you how to apply those tools in a real world context to create awesome models and animations quickly and easily.....

the clearest example I can give is of someone graduating from college- you have all the understanding of what ever tool you using, but that doesnt necessarily mean you can use it effectively- that only comes from entering the market place and applying that knowledge- the one is theoretical knowlege, the other experiential- both equally important.

now with the fishy tut, it is experiential knowledge- you are shown how an expert would go about creating a cartoon fish- the focus is on creating a specific object, not on how to use each tool

let me give you an example
I had never rigged before i did the fishy tut- but I could follow along easily enough, and the fish looked and moved really well, but after I was finished I still didnt fully grasp the tools, so I found it difficult to apply the principles to another character..... but on the other hand I have done a lot of modeling, but hadnt been able to figure out how to create good looking eyes and eyelids etc so watching how phillip modeled the fish helped me to streamline my abilities, and see how a pro would go about executing a specific task- I can honestly say my modeling ability has increased 100% since I started following these tuts........


ok really long winded answer, but Im breaking in my new keyboard.....




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