curious as to an HL1 engine; is that a game engine (Half-Life)? Also, why do you want to make the obect a dynamic object?
If you want to use the object as a dynamic object, you might want to use a stand-in object as a replacement, ie; use a dynamic sphere ,or create a low poly object the same size to represent the object, this allows Light Wave to calculate much more quickly, then save the motion to an mdd file you can load and play using the real object.
I'm not sure how to import something like that into your game engine though.
__________________
Exploring the world around me
Last edited by rwhunt99; 17-05-2008 at 12:59 PM.
|