I am Flying through the Mclaren modeling Tutorial and Loveing every Minute of it. In my mesh and in yours in the tutorial there is a couple spots where there are five Polys shareing one point and it makes for some gnarly looking spots that dont render so well
One on the back corner of the car (see below for a shot) and some by the sir intake also. I find when rendering it makes for some very non smoothe renders

I have tryed adjusting the polys but it still has some jagged pinches in it? Help?!?!??!?!??!
Will we be fixing them later?