Sprite projection and Words Problem
I was trying the free tutorial by William Vaughan over at the newtek.com lightwave training modules and he showed a neat trick of projecting images as particles (sprites to be exact). He used it to show bullet casings ejecting.
I tried the technique using .tga, .jpg files of words for a project and while Viper displays the words perfectly, when I hit F9 the render it shows me is reversed! Mirror imaged!
It is really annoying and I spent a good hour trying to fix it and found out that if I used the Classic Camera, the render will come out nice and proper. I was using the Perspective Camera at the start. The same problem even occurs when using the Advance Camera.
My question is why is this glitch popping up? What if I need to use the Perspective camera for a scene AND need to use this sprite projection trick as well in the same scene?
Thanks for reading!
asha_hardwire
PS
By the way, what is the difference between the Classic Camera and the Perspective Camera?
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