Thread: Creating holes
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Old 18-01-2010, 02:50 PM   #1
Panzerschrek
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Join Date: Jan 2010
Posts: 1
Default Creating holes

Hello guys, I just have a simple question, I'm currently working on a little project, my first real , which is the modeling and texturing of a guitar, a guitar that I will build in real life after this, but I have a little problem, on the peghead, normally, you have holes to insert the tuners, normally, on certain guitars there is no peghead, but it's something different. So, it's a poly, I already tried with the boolean, which I had see in another tutorial, but for this, it don't really apply, it also create a lot of unwanted edges, which at the end messed all the triangles. Is there an easy way to do this? thank you guys.
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