Thread: TOYZ! - Four_D
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Old 21-01-2003, 08:43 PM   #9
Four_D
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Join Date: Jan 2003
Posts: 18
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Thanks for the comments.

I haven't been able to work on it today, but every peice are on seperate layers for now, so I can easily redo any portion of it.

The Body and Mane are one mesh, but that is alright, the tires are in 2 layers, (front and back), the saddle seperate layer, and the rope on a seperate layer.

Anyways, I'm using weight maps on the body(my first time ever )

What I'll end up doing is takeing the body and copying it 2 a new layer, and I'll freeze it at the desired render level, then kill all the poly's and keep the vertices across its back to rail out a better
fitting saddle.

Then, I'm goinging to redo the rail for the pull string for a lower poly count there and subd that as well.

Wheels?! I'll probably just "tab" 'em!

Thanks for the comments.
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