thanks Kvaalen, i have found it out that sperical mapping may be good... but my problem is , that these textures are only for the iris, so if i map them to the spheres, there will be no "white" area.. if you understand what i mean... or i have to model somehow the irises too separately ?
about the iris textures, i still can't remember from where did i get them... it was free for personal usage thats sure, but i don't know if i can upload them to this page.... i think it was on a 3d artist's homepage, but i am not sure...
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