I have done some lowpoly modeling for game mods. Mostly Half-life and UT2003.
The polycount depends on what the model will be used for.
In FPS games my wepon models have been 800 - 1000 tri polys.
Dont forget game models must be 3 point polys only.
If the model is shown often in the game whit other models and it self, then you should keep it as low poly as you can.
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