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Old 14-05-2003, 08:08 PM   #2
buco
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Join Date: Jan 2003
Location: Milano, Italia
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Not bad to be the first one. Maybe too much ambient light and too much diffuse in glass shader but, as I said, not bad. Philip has a wonderful tut on glass surfaces (it's mentioned in another post but I can't find it at the moment) and you should try it
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