Thread: Orcs
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Old 23-01-2003, 10:14 PM   #19
Tephladon
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Join Date: Jan 2003
Location: UK
Posts: 29
Default Problems to be worked out.

Well I had a helluva time getting the UVs right but they just don't want to act right. Last I settled on my Menithings fallback method and things started moving along. The rims of the shoulder armor will not be as you see. I decided to go for a more metallic look. It will definitely be a procedural however. The rest of the skin needs more highlights. It seems a bit flat so I thinking about new design approaches to getting an effective texture. Anyways, here's a pre-render under lighting. Some of the textures are undone and it's putting me behind. Rigging is never a problem however so I submit that I'm still on schedule and darth vader need not find new ways to motivate me
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File Type: jpg orc_tex.jpg (204.4 KB, 69 views)
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