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Pouring Water filling a glass
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26-05-2003, 07:46 PM
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buco
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Join Date: Jan 2003
Location: Milano, Italia
Posts: 195
Sure you can
Just enable stretch direction to 'velocity' under 'geometry' tab in HV and choose the amount. Also 'mantain volume' should help in the case of water.
Here is a little example with HV particles and collision enabled..
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