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Old 26-05-2003, 07:46 PM   #17
buco
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Join Date: Jan 2003
Location: Milano, Italia
Posts: 195
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Sure you can
Just enable stretch direction to 'velocity' under 'geometry' tab in HV and choose the amount. Also 'mantain volume' should help in the case of water.
Here is a little example with HV particles and collision enabled..
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