Character/Environment: German Soldier, Ruins
My wife was a bit unhappy that I scrapped this after neglecting her and my son while I did it so I've promised to show whats left. This was done to learn about compositing and a bit more about LW to improve my employability. LOL.
Rendered in Lightwave, comped in AE. Only the character, tank and the exhaust is rendered 'properly'. The rest are sky boxes and plates. No radiosity, HDRI or fancy shaders. All shadowmapped spotlights. I tried some SSS shaders for the skin but rendering was too long on what was then a P2 300. Multiple layers for the comping to allow for the backgrounds to be animated, recoloured and whatever. Lots of errors and problems and I wouldn't do it the same way again.
Taken from a 3 minute animation for which I also started to record the music.
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