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Old 07-06-2003, 08:55 AM   #25
philip
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Join Date: Dec 2002
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open the surface editor (ctrl-F3) and set the reflection value for your ground material to something like 30%. Then open the render options panel (Rendering menu -> Render Options) and check raytrace reflections. You might also lower the ray recursion limit to something like 3.

hit F9
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