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Old 03-07-2003, 07:47 AM   #4
Mark
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Join Date: Jan 2003
Location: Sunbury, UK
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Has to be surfacing here too. My modelling is coming along well (even though it still sucks), but I really do have a problem getting realistic surfaces on models.

I'm OK with relatively simple stuff, but if you look at some of the best surfaces around - just how the hell do these people manage to visualise these?

The Ocean surfaces in Eki's plugpak for instance - there's almost 10 layers of spec and reflectance in there !!!!
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