View Single Post
Old 07-07-2003, 11:26 PM   #4
philip
Tutorial Clown
 
philip's Avatar
 
Join Date: Dec 2002
Posts: 817
Default

well, it really depends on the model... but as a guide I would say:

if the buttons go onto relatively flat surfaces, use SubDs

else model the basic shape using SubDs, freeze them and work with booleans and Smoothshift

for the basic shape I'd use boxmodeling I guess.
__________________
Don't ever argue with idiots. They drag you down to their level and beat you with experience.
philip is offline   Reply With Quote