Thread: rigging arm
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Old 30-07-2003, 07:06 AM   #7
vertiis
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Join Date: Jan 2003
Posts: 85
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using sliders for fingers is definetly a good idea.

create a null for example... pres "p" for properties and add in the Geometry Tab -> Add Custom Object list... -> Sliders.

than choose the channels u want to see on the sliders and select min max values.

lol... LW is really easy to learn... im an LW newbie! ))

good luck,
v.

p.s.
could u show some animation?

p.s.2
have ya recorded ur rest positions? u created skelegons first?
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