Thread: particles: fish
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Old 31-07-2003, 12:38 PM   #5
vertiis
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well... ive found the way to do it (thanks to Pazur for the tip)... ive done MD Scan over animated fish. than i threw out the bones and all the ik stuff. added deformation to the fish geometry with MD again... and... voila! the particles play nice now

LW is AWESOME!

regards,
v.
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