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Old 16-08-2003, 05:51 PM   #4
DigiMatt
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Join Date: Jan 2003
Location: Sweden
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In the surface editor, press the little 'T' on the color channel to apply a texture to it.
assigning surfaces is done with 'q' in modeller after you selected the polygons you want.
This is pretty good covered in the manual If im not misstaken.
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