hmmm, that's a tough one...
here's something you could try for maximum flexibility:
make your helix curve, then, in individual layers place 1 point polys on that curve where you want your teyt to go. In a seperate file build your text model; one letter per layer, each one starting at the ortigin. In Layout load your curve model and replace the 1 point polys with the according letters. This way you can change both the text and the curve later without destroying your work...
here's another idea: build your text and rig it! One chain of bones forming the helix. The advantage would be actual deformation of the individual letters.
hope this helps.
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