A Paper Plane
Hey, I'm doing a project in which a figure picks up a piece of paper and folds it into a paper plane.
Does anyone have any ideas about how I should tackle the folding of the paper? I've managed to get a version up and working using morph maps but the folds are very straight and quite "unpaper" like... would it be possible to do this with bones or else some other way?
Any other tips on modelling and animating realistic paper would be much appreciated.
Cheers
Pete
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