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Old 25-02-2004, 02:21 PM   #3
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Join Date: Mar 2003
Location: Belfast
Posts: 268

What I do is grap the body, copy to a new layer, then grab all the polys the robe hits the body, then reassign a surface and smooth shift them out, or use thickener plugin, then tweak a bit and scale up slightly. Works for me, but I never have tackled real life organics before.

5 point polys, they just need to learn to subpatch and then we can all be
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