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Old 27-12-2004, 01:43 PM   #16
odeone
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Fine work. Re the headlights, revisit the Mclaren videos for some tips or inspiration. You'd be amazed at what might joggle your memory or even solve your dilema. Closest thing I can suggest to start a headlight is Phils section on building the side indicator lens. Might be a basis for a start. Cheers...
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Old 27-12-2004, 01:49 PM   #17
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Cheers Odeone,
It just seems whatever I try regarding surfaces it still looks
like a bag of cotton wool.
I toyed with uv mapping an old quartz type headlight if I could find one a picture of one. I,ll stick at it.
Thanks again for your comments Alan.
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Old 27-12-2004, 02:01 PM   #18
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Not sure what you mean by cotton wool.
Ok. Then head over to Phils website and study his Jack Daniels tutorial on creating glass. Should help re texturing.
However if your refering to the pattern found on headlights try a bump map.

All else fails ask a mini owner to borrow their headlight....Mmmm..
Maybe not.
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Old 27-12-2004, 02:11 PM   #19
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Thanks again Odeone,
I,m zooming there now.
Let you know how I got on.

Cheers again Alan.
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Old 27-12-2004, 03:06 PM   #20
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Here is the light of my cobra that Im building. It is an older style light but I believe that it is along the same lines as the one you are trying to create. The glass has a simple bump map on it which I will post below. It also reflects and refracts. The inner lpart is a non smoothed sphere that has high reflection and low diffuse (Yours may have to be modeled more to match the new style lights, the old ones are just spheres. But you might be able to get away with it if you want...) thats pretty much it...
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Old 27-12-2004, 03:07 PM   #21
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the bump...
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Old 27-12-2004, 03:12 PM   #22
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here... you can see the pattern for the new mini here and also the inside of the light is visible so you can build it correct... keep in mind that the lens will be refracting and distorting the structure inside so it doesnt have to be 100% perfect.
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Old 27-12-2004, 05:31 PM   #23
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im no expert, but i drew in the bulb and surrounded it by crome, then added the outer glass, it gave a nice effect, i never did finish this model, although it did move on some from this, plan on returning to it once im not busy (probably never)

http://forum.simplylightwave.com/sho...l&pagenumber=2
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Old 27-12-2004, 05:43 PM   #24
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Cheers to both Techi and jstarr976, with your help I,m getting
there.

Thanks again Alan.
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Old 28-12-2004, 12:59 AM   #25
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I tried to reproduc your scene with your setting and one of my car, but my result is not very good. I was wondering if you can share me your scene not your car but you scene or explaine me how you do it. Thank you
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