29-01-2005, 01:02 AM | #1 |
Registered Member
Join Date: Jan 2005
Posts: 11
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Rocket Flame?
Using particles and hypervoxels (sprite setting). I am working on a rocket takeoff animation. everything is fine untill I turn on raytacing, I get a shadow of the rocket on the flame, not good. I tried putting a light source at the flame start, but it didn't look right. Any suggestions.
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29-01-2005, 10:45 PM | #2 |
Super Moderator
Join Date: Jan 2003
Location: Sunbury, UK
Posts: 2,339
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Switch off receive shadows in the object properties dialog for the flame object...
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