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Old 29-01-2005, 01:02 AM   #1
Starider57
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Question Rocket Flame?

Using particles and hypervoxels (sprite setting). I am working on a rocket takeoff animation. everything is fine untill I turn on raytacing, I get a shadow of the rocket on the flame, not good. I tried putting a light source at the flame start, but it didn't look right. Any suggestions.
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Old 29-01-2005, 10:45 PM   #2
Mark
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Switch off receive shadows in the object properties dialog for the flame object...
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