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Old 08-04-2005, 10:33 PM   #1
LaMereHic
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Default Igor the robot

I just started yesterday a new character
a robot, to make a a pal for my other one
in a animation

i got the legs to do and a lot of tweaking and details to add
let me know any comments are welcome
and the sooner the better
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Old 09-04-2005, 11:53 PM   #2
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as i haven't much spare time i'll post a few updates
i did the upper legs part, thought i am not sure i'll keep them like this
i think i'lll have a lot of tweaking to do just to have the character
fonctional for animation such as reduce a bit the forearms
in order to be able to move them enough.
comments would be apreciated
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Old 10-04-2005, 12:15 PM   #3
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here is a a new update
i nearly finished the legs
gonna finish my work and come back later on it
if someone has a few comments....
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Old 10-04-2005, 02:15 PM   #4
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I like it the arms exaggerated looks cool!
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Old 10-04-2005, 02:26 PM   #5
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Thanks, the thing with these big exagerated arms is that i am gonna have some troubles for the animation part
but, i'll see if i will have to reduce them a little bit
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Old 10-04-2005, 02:30 PM   #6
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I think you can prbably pull it off in a couple of ways, ok one would be to shorten the arms, I wouldnt reall reduced the thickness of them, and the other way is for you to make you character walk like a gorilla, that would be funny.

Keep us updated, a good luck.
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Old 11-04-2005, 08:40 PM   #7
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thanks simple
the thing is that the robot has to walk like that, a gorilla
this is why i did created it with these hudge arms
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Old 29-04-2005, 03:12 PM   #8
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Default Animation try

Here i give a try to animation

here is my fisrt robot character moving
i have been doing a 45 frames anim test
all critcics and advices are welcome

here is the link

http://www.beetwins.com/OttoWalkv3HQ.avi
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Old 01-05-2005, 11:43 AM   #9
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here is a high quality render of the scene

http://www.beetwins.com/CoursHQ.avi
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Old 01-05-2005, 06:55 PM   #10
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Looks pretty cool cant really say much more as its not long enough to really see the full potential of your character, but looks really good so far.

The cape was it made with motion designer?

I am figuring motion designer out right now, bit slow due to my processor.

Good work man, but the animation isnt the character pictured is it? its your other character the grey one.
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Old 02-05-2005, 08:44 AM   #11
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thanks
yes the cape moves are made in clothFx
i am learnig how to use it
need a bit tweaking more to have it right
the character is my first robot.. otto
i ll have the second in the animation after

here is a update, the cape does not behave as i would like yet but i am gonna find a way to have it well (hope so)

http://www.beetwins.com/Course.avi
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Old 04-05-2005, 11:07 AM   #12
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salut la mere loque... hic pardon...
c pas mal du tout ton truc... peut etre un peu trop rapide...
bonne continuation...
good work...
have a nice day...
good things at all
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Old 10-05-2005, 10:06 PM   #13
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Merci beaucoup rod
je pense aussi que c'est un peu rapide et il faut que je reprenne cette animation...
de plus j'ai plein d'autres situations à mettre en scene pour ce perso..
pour l'instant je me bats avec la suite de l'animation.... avec une chaine, je cherche un type de set up pour reussir a animer cette chaine avec le perso s'accrochant dessus et la chaine se décrochant du plafond ou elle etait fixée lui tombe dessus...




for the moment I fight with the continuation of animation.... with chains, I seek a type of set up to succeed to animate this chains with the above clinging perso and the chains taking down ceiling where it was fixed fall onto him...

i am triyng fk, ik, physics...
got no very probant result for the moment...
if someone has ideas....
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