03-01-2006, 12:56 AM | #1 |
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Jan/Feb - Colto - Noob
Ok well i'm not sure if I will be able to enter the challenge or not. This is really just a placeholder for if I do get to enter. If I am able to enter I am going to do a Great White Shark!
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08-01-2006, 02:15 AM | #2 |
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Ok so I found a litttle bit of time today to work on my shark. Here is the first 45 minutes of modelling. I am doing a younger shark than the picture I posted in my first post. This guy is a little thinner, doesn't have as many scars, and (hopefully) looks more muscular when i'm done. As for scene composition I am thinking of having it seem as if the camera is actually being held by a diver in a diving cage and taking a picture of a shark as it swims by.
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If the world that we are forced to accept is false and nothing is true, then everything is possible. Last edited by colto; 08-01-2006 at 02:28 AM. |
09-01-2006, 06:27 PM | #3 |
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your start isn't to bad. But i think a bit more polygons around the eye would look better.
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10-01-2006, 07:52 PM | #4 |
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Yeah I figured I would make the base and then start detailing in.
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19-01-2006, 06:36 PM | #5 |
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Good start. Modelling the mouth should be fun.
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20-01-2006, 05:03 AM | #6 |
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Ok so I recently purchased ZBrush 2(yay!). I have decided that to learn ZBrush I will try and do my shark in it. I have playing around with everything for about a week now and I think I can do it. So I must take one step backward in order to take another forward. I have remodeled the whole shark with low detail and I will then bring that into ZBrush where I will sculpt,texture, and render. Meanwhile I will do the ocean scene in Lightwave and then composite the 2 in the end. So here is the simple geometry:
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20-01-2006, 07:42 AM | #7 |
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Well - seems to be a good way to learn Z-Brush - basic model looks fine to me! Keep it up.
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22-01-2006, 07:14 AM | #8 |
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Update
ZBrush update:attn:
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22-01-2006, 07:19 PM | #9 |
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Looks awesome...i think you should boost the subD division in Zbrush for the sake of his gills.
They look a bit off if you see what i mean.
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23-01-2006, 04:51 AM | #10 |
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Yeah they are really smoother than they look. I took the pic at a lower subD than I was working at. Updates for ther rest of the body coming soon.:attn:
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24-01-2006, 05:21 AM | #11 |
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Tail update
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24-01-2006, 05:22 AM | #12 |
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and first textures put in place. Crits & Comments wanted!:p
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24-01-2006, 05:49 PM | #13 |
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Nice progress Colto.
Keep going like this. |
25-01-2006, 04:02 AM | #14 |
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Texture update. Teeth. This is just a screen capture not a render so things look kind of blocky. Also need to work on:
1. The textures between the lip and gums 2. Tongue textures. Then again the camera wont be near this close, I just wanna make it as "realistic" as possible. C & C welcome as always.
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25-01-2006, 04:13 AM | #15 |
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Ok so I couldn't help myself and I went ahead and did the rest of the body texturing. Here is the side shot of my underwater beast.
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