Go Back   Lightwave Community at SimplyLightwave > Your Work > W.I.P
Register FAQ Members List Calendar Mark Forums Read

Reply
 
Thread Tools
Old 30-05-2009, 11:11 AM   #1
jocco
Full Access Member
 
jocco's Avatar
 
Join Date: Jan 2006
Location: Belgium
Posts: 104
Default HDR Glass

Hi guys,

Long time no see. It was great to see that there are some new tutorials. I just did the HDR Glass.

I've got a problem with the rendering. I just keep getting these white blown out spots on my glass material, no matter what I trie, they're always there and they don't look good.

How do I avoid this ? Do I have to use an image filter, do I have to deal with them in post, ...

David, can you help me out ?

BTW, David, great to have you back here on SLW ! :beer:
Attached Images
File Type: jpg wip_01.jpg (179.3 KB, 88 views)
__________________
http://j3c.be
jocco is offline   Reply With Quote
Old 01-06-2009, 04:40 PM   #2
nemac4
Super Moderator
 
nemac4's Avatar
 
Join Date: May 2003
Posts: 232
Default

Hi jocco. Thanks for the welcome back.

It looks like you may have incorrect settings in your GI tab. Maybe Use transparency, directional rays or Monte Carlo ? Hard to say without looking at the scene file. I'm not seeing shadows from your lights either. Also make sure you use LW 9.6+

The hot spots are just reflections from your luminous polygons. You may need to turn them down a bit.
You can load the scene in the resources file for part 1 to double check settings for GI and light placement.
nemac4 is offline   Reply With Quote
Old 05-06-2009, 05:17 PM   #3
jocco
Full Access Member
 
jocco's Avatar
 
Join Date: Jan 2006
Location: Belgium
Posts: 104
Default

yes, I forgot to enable transparency in the GI tab. :headbang:

I think this is much better. This technique saves an enormous amount of time.

thanks !:beer:
__________________
http://j3c.be
jocco is offline   Reply With Quote
Old 05-06-2009, 05:19 PM   #4
jocco
Full Access Member
 
jocco's Avatar
 
Join Date: Jan 2006
Location: Belgium
Posts: 104
Default

forgot to attach the file ...
Attached Images
File Type: jpg glass_03slw.jpg (233.6 KB, 73 views)
__________________
http://j3c.be
jocco is offline   Reply With Quote
Old 14-06-2009, 07:42 PM   #5
nemac4
Super Moderator
 
nemac4's Avatar
 
Join Date: May 2003
Posts: 232
Default

It's looking better but I'm wondering if your ray recursion limit is set too low. Looks like it is missing some reflections. Also it looks like the glasses may be sitting too low or too high on the table as it isn't casting contact shadows. Hard to say though. Keep at it. :beer:
nemac4 is offline   Reply With Quote
Reply


Similar Threads
Thread Thread Starter Forum Replies Last Post
A Glass Spy323 W.I.P 3 02-02-2005 07:14 AM
glass ShadowFox W.I.P 4 02-01-2005 08:41 PM
GLASS!! at last L_RZA W.I.P 1 16-11-2004 07:19 AM
My first glass :) azza.111 W.I.P 15 09-06-2004 03:45 AM

Thread Tools

Forum Jump




Online since 2001
A good place to start for a newbie
Catch up with SimplyLightWave
SimplyLightWave was first started in London 14 years ago, and we've been dedicated to producing quality software training ever since. Faithful to the principle of learning by doing, our project based courses aim to give you the practical skills to quickly start creating your own work in LightWave. More...
Copyright © 2001-2018 SimplyLightWave | Terms & Conditions | Privacy Policy
/* Contact Form */