Go Back   Lightwave Community at SimplyLightwave > Lounges > LightWave Basics
Register FAQ Members List Calendar Mark Forums Read

Reply
 
Thread Tools
Old 11-07-2003, 02:27 PM   #1
quaoar
Full Access Member
 
quaoar's Avatar
 
Join Date: Jan 2003
Location: Ottawa
Posts: 365
Default real dumb lightwave problem

dudes

i have a real dumb lightwave problem

I have a photoshop file image that i am placing on my lunar rover tire -
the image, no matter how tall it is it wraps half way around the circle,
then mirrors itself on the opposite side - i have tried every setting and
scaled it every whichway and it still mirrors itself on the other side -
can either of you "lightwave gurus" tell me what dopey thing i am doing
wrong???
__________________
support bacteria, it's the only culture some people have.
Gtalk: alistairster@gtalk.com
MSN: billybobjimbo12@hotmail.com
WorldofWarcraft- Dragonmaw Server:Alliance
quaoar is offline   Reply With Quote
Old 11-07-2003, 05:38 PM   #2
Johnny9ball
Super Moderator
 
Johnny9ball's Avatar
 
Join Date: Jan 2003
Location: Reno,Nevada
Posts: 1,099
Default

There is no such thing as a stupid question.

I am to stupid to know the answer for you.

Take a screen shot so we can see what you mean exactly.
__________________
www.ThreeDCG.com

Johnny9ball is offline   Reply With Quote
Old 11-07-2003, 06:47 PM   #3
quaoar
Full Access Member
 
quaoar's Avatar
 
Join Date: Jan 2003
Location: Ottawa
Posts: 365
Default

Hey there, here is the image..... as you can see the image mirrors at the center. We've tried rebuilding the mesh, UV mapping scaling the texture..... it's nuts......
Attached Images
File Type: jpg tread_problem.jpg (85.0 KB, 62 views)
__________________
support bacteria, it's the only culture some people have.
Gtalk: alistairster@gtalk.com
MSN: billybobjimbo12@hotmail.com
WorldofWarcraft- Dragonmaw Server:Alliance
quaoar is offline   Reply With Quote
Old 11-07-2003, 07:47 PM   #4
Mark
Super Moderator
 
Mark's Avatar
 
Join Date: Jan 2003
Location: Sunbury, UK
Posts: 2,339
Default

May be obvious, but in the texture edge options are the Width and Height tile options both set to repeat ? Also, what sort of mapping are you using?

(Check the attached image)
Attached Images
File Type: jpg srfeditor.jpg (40.5 KB, 58 views)
Mark is offline   Reply With Quote
Old 11-07-2003, 07:54 PM   #5
quaoar
Full Access Member
 
quaoar's Avatar
 
Join Date: Jan 2003
Location: Ottawa
Posts: 365
Default

Hi Mark, thanks for the reply.... We've tried all different projections.... we set height to 'edge" and then back to repeat and the same goes for width....... It's so stoopid..... I'm totally stumped....lol.... When my buddy asked me to help him with this little texturing problem I thought it'd be fixed in a second.... now I'm spending my time frigging texturing cylinders and cut spheres to see what works..YARRGH!!!! * pulls hair out*
__________________
support bacteria, it's the only culture some people have.
Gtalk: alistairster@gtalk.com
MSN: billybobjimbo12@hotmail.com
WorldofWarcraft- Dragonmaw Server:Alliance
quaoar is offline   Reply With Quote
Old 11-07-2003, 10:20 PM   #6
philip
Tutorial Clown
 
philip's Avatar
 
Join Date: Dec 2002
Posts: 817
Default

first make sure you chack it in renders not only the textured openGL view; that one can show wrong results.

then use a cylindrical projection with a wrap amount of 1 and auto size the texture, that should fix it.

if that doesn't, kemme take a look at the file
__________________
Don't ever argue with idiots. They drag you down to their level and beat you with experience.
philip is offline   Reply With Quote
Reply


Similar Threads
Thread Thread Starter Forum Replies Last Post
Might seem dumb but I need help...again. AverageJoe Animation 7 18-02-2005 02:52 PM
Real tanktreads (tanktracks)in lightwave djamu W.I.P 4 07-07-2004 10:32 AM
3ds can track real camera... can Lightwave? artofsuntzu2 LightWave Basics 2 20-04-2004 08:10 PM
a dumb question but need help with it Flappa LightWave Basics 4 22-08-2003 01:58 PM

Thread Tools

Forum Jump




Online since 2001
A good place to start for a newbie
Catch up with SimplyLightWave
SimplyLightWave was first started in London 14 years ago, and we've been dedicated to producing quality software training ever since. Faithful to the principle of learning by doing, our project based courses aim to give you the practical skills to quickly start creating your own work in LightWave. More...
Copyright © 2001-2018 SimplyLightWave | Terms & Conditions | Privacy Policy
/* Contact Form */