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Old 09-01-2005, 09:34 PM   #16
Sharp
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going to start refining the shapes now im practically finished.

2828 tris at this point which leaves me with 672minimum to refine the shapes.
http://img151.exs.cx/img151/9245/st2gk.jpg
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Old 10-01-2005, 02:02 AM   #17
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thats comin along well mate, just 1 thing mayb the legs dont have as much detail as the upper body, but mayb it dont need it, up 2 u nice model thou
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Old 10-01-2005, 01:27 PM   #18
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i carnt really think of anything else to do on the legs, but i might give more detail around the shoes.

i am going to do a bump map to gives scratchs wires etc.
plans on giving a emblem style design on the armor to concept of these to come l8er
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Old 10-01-2005, 08:27 PM   #19
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I'm wondering if maybe the modeling details you're adding might be conveyed just as well with a texture.

I think you should be able to have articulated fingers with your polycount.

Keep it up!
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Old 10-01-2005, 09:06 PM   #20
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my idea on the hands was as gloves , futurteistic platemail.
and of the poly limit i forgot i havnt done the pipes in his head or the sword yet

yea i think most details could be done with texture + bump maps but i have very limit experience of texture maps and no use of bump maps.

+ the minimum poly limit

im going to try and put some dataconsoles in the arm and screws , wires in using bump but i dont think it will come out all that well
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Old 11-01-2005, 09:02 AM   #21
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Very nice Sharp, I do agree with mtmckinley about the use of textures, anyway keep up the good work

Dae
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Old 15-01-2005, 05:08 PM   #22
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thx dae. i agree to especially around the chest area, but i may aswell keep an learn from it

anyway heres the uv map

http://img39.exs.cx/img39/752/uvlayout4yj.jpg
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Old 16-01-2005, 10:56 PM   #23
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heres a sort of chest design i wana put on it
http://img109.exs.cx/img109/3546/lion5ec.jpg


after trying the colours i was gona have it didnt look to good so im gona stick with metal grey
http://img109.exs.cx/img109/1381/pic19cm.jpg

a little colour and rust test
http://img109.exs.cx/img109/349/pic28jf.jpg
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Old 22-01-2005, 09:21 PM   #24
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an attempt at a sort of tribal pattern design.

http://img104.exs.cx/img104/2797/stance0or.jpg
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Old 22-01-2005, 11:56 PM   #25
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quick change to green dunno what to choose yet.

http://img189.exs.cx/img189/7899/greenwalk5gd.jpg
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Old 23-01-2005, 12:31 AM   #26
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The markings look too hand-drawn to me and not like they are engraved or whatever. Also, the materials of the suit are lacking, and don't look like metal or plastic, or whatever you're going for.

'Course, you just might not have gotten that far, so don't mind me.
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Old 23-01-2005, 01:16 PM   #27
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thx mike,

i havnt actually thought about materials but i think id better do a spec map or summat.

i was going for like painted on tattoo type look but ill look into it being engraved
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Old 23-01-2005, 08:56 PM   #28
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i prefer the engraved type look, still gota do materials

http://img182.exs.cx/img182/518/stann6ak.jpg
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Old 23-01-2005, 10:24 PM   #29
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i had a little attemp at a metal look but havnt done it before so doesnt look to good.

http://img161.exs.cx/img161/4361/steel24jq.jpg
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Old 24-01-2005, 12:01 PM   #30
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Actually - Coming From You Sharp That's Not Half Bad :p
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