13-09-2005, 10:25 PM | #16 |
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moving along
relaxed some of the geometry on his abs
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14-09-2005, 01:56 AM | #17 |
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moving along
im now working on turning the hair to splines for sasquatch...
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14-09-2005, 02:19 AM | #18 |
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crap
im going to take a break, hair always drains me i need to find a faster way to do hair......:headbang:
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14-09-2005, 06:15 AM | #19 |
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Hair is looking great - just textured the existing geometry I presume.
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14-09-2005, 12:55 PM | #20 |
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Yeah, this is coming along very nicely. I like it.
Sure got the proportions right on. :beer: |
14-09-2005, 11:32 PM | #21 |
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hair
no, the hair are all splines with the sasquatch plugin.
im still working on getting it right......:headbang: |
15-09-2005, 12:17 AM | #22 |
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Looking great! Any chance for a wireframe and a rear view?
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Johnny was a chemist's son, but Johnny is no more. What Johnny thought was H2O was H2SO4. |
15-09-2005, 12:41 AM | #23 |
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here is he final
fixed the shadow that was showing up on hair....
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16-09-2005, 12:14 AM | #24 |
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sceen shot
wire
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17-09-2005, 08:50 PM | #25 |
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Looks very nice, the one thing I will say is that there are too many polys in the centre of the torso,
anyway keep at it Dae
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"I THINK, THEREFORE I AM" René*„escartes |
21-09-2005, 01:22 AM | #26 |
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ya
that happens to me alot when i speed model....
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