09-11-2005, 06:52 PM | #16 |
Registered Member
Join Date: Mar 2004
Posts: 14
|
This could be really cool , goodluck with the model ..looking forward to it
|
09-11-2005, 08:21 PM | #17 |
Moderator
Join Date: Jan 2003
Posts: 1,702
|
Guys - thanks for the responses. Still very early days yet.
@Mark - thanks for the link. I may have a lead on a skeleton clock though. Apparently there is an antique clock exhibition going on in Kent where they have this baby: http://www.qualityantiqueclocks.com/page/31227/pic4.htm Might pop down there and see if I can get a few shots of it if they'll let me. Anyway, back to the pocket watch. Haven't really done much so far, just building the main body and now its down to starting to detail things out. I'm not going to use Lightwave's gear tool because it doesn't really have the range of gears and cogs that I'm needing nor does it seem to work too well without crashing modeller, so I'm going to have to build on my own. Not much to show yet, but I'll probably start doing renders soon (yes at this early stage) just to know if what I'm doing is right. |
12-11-2005, 12:31 PM | #18 |
Moderator
Join Date: Jan 2003
Posts: 1,702
|
Okay, as I was saying - renders will start early as I really don't know what to do in terms of setting up scenes, HDRI, and all that stuff. At least then I'll know how much time I need to do working on things and I didn't want any nasty surprises to appear when I start rendering.
Anyway, still early days. Just used the scene from Lightwave's classic content and bunged my watch in there to see how it looked. All surfaces are temporary at this point. |
12-11-2005, 06:24 PM | #19 |
Full Access Member
Join Date: Aug 2003
Location: Manchester, PA
Posts: 1,319
|
Looking good so far
__________________
Johnny was a chemist's son, but Johnny is no more. What Johnny thought was H2O was H2SO4. |
13-11-2005, 11:39 PM | #20 |
Registered Member
Join Date: Jan 2004
Location: Canada
Posts: 460
|
its cool so far Fallenswordsman! Lookin forward to seeing it with its dials and gears inside!
|
15-11-2005, 07:15 PM | #21 |
Registered Member
Join Date: Jul 2005
Location: UK
Posts: 63
|
nice render
cant wait to see the bits (working? ) inside |
16-11-2005, 06:26 PM | #22 |
Moderator
Join Date: Jan 2003
Posts: 1,702
|
Slow and steady (figuring out how to make cogs and springs). Not much done so far just drawing outlines really.
|
20-11-2005, 12:12 PM | #23 |
Full Access Member
Join Date: Jul 2003
Location: Australia
Posts: 109
|
Sometimes you can get cheap pocket watches at markets and second hand shops. Dismantle it and there you have all the reference you need. Just a thought.
If not try this:http://www.abbeyclock.com/photos/watchesr.html http://www.shutterstock.com/pic-529098.html http://www.bhi.co.uk/hints/watch.htm |
20-11-2005, 05:23 PM | #24 |
Moderator
Join Date: Jan 2003
Posts: 1,702
|
Absolutely superb refs there, Odeone - I never found anything like that myself and was struggling to see the various levels of cogs and bits piled on top of each other. Big thanks for that
|
20-11-2005, 07:22 PM | #25 |
Moderator
Join Date: Jan 2003
Posts: 1,702
|
Quick update on the internals - these are the bits that hold all the cogs together and probably one of the more difficult parts.
|
21-11-2005, 06:46 PM | #26 |
Moderator
Join Date: Jan 2003
Posts: 1,702
|
Keep going!
|
21-11-2005, 07:27 PM | #27 |
Full Access Member
Join Date: Aug 2003
Location: Manchester, PA
Posts: 1,319
|
Must be fun to put everything together from a 2 inch pocketwatch Glad you're still pluggin' away at it Fallen. Keep it up!
__________________
Johnny was a chemist's son, but Johnny is no more. What Johnny thought was H2O was H2SO4. |
22-11-2005, 07:32 PM | #28 |
Moderator
Join Date: Jan 2003
Posts: 1,702
|
Quick "Beauty Shot" so to speak.....all textures and scene is temporary but I just wanted to see what it would look like.
|
23-11-2005, 01:17 AM | #29 |
Moderator
Join Date: Jan 2003
Posts: 1,702
|
Final beauty shot and I'm calling it an evening....
|
26-11-2005, 02:38 PM | #30 |
Moderator
Join Date: Jan 2003
Posts: 1,702
|
Done more of the innards and gotten somewhere with the basic texture.
|
Similar Threads | ||||
Thread | Thread Starter | Forum | Replies | Last Post |
Jan/Feb - Fallenswordsman - Noobish | Fallenswordsman | Previous Challenges & Competitions Area | 2 | 05-01-2006 10:45 PM |
Sept/Oct - Norm - Fallenswordsman | Fallenswordsman | Previous Challenges & Competitions Area | 46 | 15-10-2005 10:44 PM |
July - Jittery Noob - Fallenswordsman | Fallenswordsman | Previous Challenges & Competitions Area | 3 | 13-07-2004 03:34 AM |
June - Norm - Fallenswordsman | Fallenswordsman | Previous Challenges & Competitions Area | 52 | 29-06-2004 04:36 PM |
MAY - NORM - DAE | dae | Previous Challenges & Competitions Area | 59 | 01-06-2004 08:52 AM |
|