07-12-2005, 04:31 PM | #16 |
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camcorder's mic:
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07-12-2005, 05:49 PM | #17 |
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OMG!!!!!!!!!!!!
You have to tell me how you created the mic mesh...
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08-12-2005, 11:04 AM | #18 |
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I agree, the mic mesh is fantastic - whats your polycount so far?
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09-12-2005, 04:25 PM | #19 |
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Sorry for the delay in answer...
Amiridon and KrisYoung1980: glad you liked the mic mesh! I'll try to write a little tutorial... Here's the poly count: |
09-12-2005, 04:36 PM | #20 |
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without time to render: :lmao:
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10-12-2005, 03:16 PM | #21 |
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Gotta agree with the others, the mic is amazing - as is the whole model. This really is fantastic, stunning work :beer: :attn:
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02-01-2006, 05:25 AM | #22 |
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Wow! Glad you could finish your entry! I gotta say it looks awesome and and and :beer:
Also could you post some wires of your model? I would really like to see how you kept the mesh together.
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02-01-2006, 11:06 AM | #23 |
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Thanks R4s1n!
To finish in time I had to freeze the mesh to add the final details... Then I split the mesh in several objects (main body, lens, lcd, etc.) to make it easy to work/texture. For the final render I loaded all objects and parented them to a main null. Here goes some wires/images: |
02-01-2006, 11:07 AM | #24 |
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image2
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02-01-2006, 11:08 AM | #25 |
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image3
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02-01-2006, 11:12 AM | #26 |
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image4
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02-01-2006, 11:13 AM | #27 |
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image5
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02-01-2006, 11:14 AM | #28 |
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image6
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02-01-2006, 11:16 AM | #29 |
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image7
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02-01-2006, 11:17 AM | #30 |
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image8
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