17-10-2003, 12:25 AM | #1 |
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Presets
I'm making something special (secret) and I'll need a special preset, but I'd like to create it my self.
Can someone guide me to do it? I have this image (picture), but don't know how to create the preset to apply to my model. Thanks
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17-10-2003, 01:05 AM | #2 |
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Umm are you talking about a surface preset?
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17-10-2003, 01:05 AM | #3 |
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Typically what I do is load a LW preset, then tweak the heck out of it. Look at all the things the preset is doing... the layers it make, the procedurals it uses and change them to suit your needs. Also, any time you can take a digital camera and use real life stuff to make textures, DO IT!
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17-10-2003, 12:16 PM | #4 |
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Yes, I'm talking about surface presets, and Yes I want it to look like real.
I thought that I could do to a surface preset the same as I can with backdrop or texture. Let me explain better; the object I'm working on, it's round and not even, so I'm afraid to use texture (real picture) and it comes distorded because the real picture is flat (2D) and on side only.
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17-10-2003, 06:10 PM | #5 |
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You could use UV texture maping.
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12-09-2024, 03:51 AM | #6 |
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Creating a custom preset can be a fun and rewarding process, especially if you're looking to add a unique touch to your model. If you have an image or picture that you want to use as inspiration for your preset, you'll need to analyze the colors, tones, and styles in the image to replicate them. Start by using photo editing software like Lightroom or Photoshop, where you can manually adjust the settings such as exposure, contrast, highlights, shadows, whites, and blacks. Experiment with color grading and curves to match the mood of your Washington City Paper reference image. Don't forget to save your adjustments as a preset once you're satisfied!
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