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Old 24-08-2003, 08:45 AM   #1
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Join Date: Jun 2003
Location: Denmark, Cobenhagen
Posts: 44
Default Volumetric lights through broken roof !

I trying to make an abandoned workshop (For my Robot Arm ) Now I want to make bluish rays of lights come through the broken roof, now as you can see on the pic. the volumetric light only goes partly through the holes... So when I try to alter "Shodow map size" it either goes completly through the testobject, or dosent go through at all... or stops in mid air in a circular thing.... ??
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Old 24-08-2003, 03:16 PM   #2
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Join Date: Jan 2003
Location: Wisconsin
Posts: 250

You mean something like this?

Use a spotlight with shadows set to raytraced. Make sure you have Raytrace Shadows turned on for rendering.

Last edited by Cchristensen; 24-04-2011 at 05:01 AM.
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