31-07-2003, 10:13 PM | #1 |
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uploading a new tute
I'm right now uploading a new tutorial about normal maps in LW.
check out the preview image below: that's an object with 512 triangles!
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31-07-2003, 10:15 PM | #2 |
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COOL..........................
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31-07-2003, 10:17 PM | #3 |
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and a turn of the same model:
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31-07-2003, 11:04 PM | #4 |
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31-07-2003, 11:22 PM | #5 |
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Sweet this looks way cool. Is that your Mr. Gray model? Looks awsome, hard to beleave its 512 triangles.
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31-07-2003, 11:25 PM | #6 |
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yes, that's the torso of Mr Gray. You get the files too!
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31-07-2003, 11:26 PM | #7 |
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did I mention it's free?!
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01-08-2003, 06:28 AM | #8 |
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great work Philip!
how about a brick tutorial next? lol or maybe to make Johnny happy, a trout tut.
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01-08-2003, 05:43 PM | #9 |
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That looks really awesome Phil! I will definitely download this.
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01-08-2003, 08:29 PM | #10 |
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Thanks Phil! How 'bout a displacement map from normals video next?
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01-08-2003, 08:30 PM | #11 |
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yeah, I was thinking about that too...
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02-08-2003, 01:10 PM | #12 |
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Anyone having problems playing the new tut?...Maybe its just me, I'll try and redownload..Thanks philip..BTW LW8 is looking pretty promising, from what I watched on the Siggraph stream.
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02-08-2003, 01:32 PM | #13 |
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make sure you have teh latest DivX codec, 5.0.5
and yes, LW8 looks very promising, downright gr8, just a little l8, so we all have to w8 m8
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02-08-2003, 08:33 PM | #14 |
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Mine downloaded fusion301. Thanks again Philip. Very explanatory video. I hope Marvin writes the tangent to camera code so we can animate w/ it. Do we use the normal displacement or the bump displacement for the displacement map Philip? Any luck?
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02-08-2003, 08:39 PM | #15 |
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Yeah had to update my Divx as philip mentioned...works now, nice little tut philip.
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