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lol i forgot about football match :( went out to watch it, well tomorrow will have to be the day :)
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ok heres a few updates of all around the body.
i think i have pretty much finished my modeling atsept for the shoulder pads i dont really know how to add em and make em look good. i am going to stick to procedure textures for this because i dont know what to do with them. i got a book today so that explains it hopefully ill add better textures next time. well onto the screeneys heres a quad view |
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a frontal view smooth shaded
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a sideal view.
the thing sticking out is .. well i dont know wat its called so ill call it a skirt/tunic |
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arms
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legs
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and finally the belt // helmet
i havent added these to the body because well the belt wouldnt look right attached directly to the body and i plan on the helmet being knocked off. |
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well iv had enouth of the modelling of this thing .
i am quite a total noob but quite a quick learner and willing to put time in and i have put alot of time into this **(mostly because of the noobish techniques i used)** its very fustrating lol. as you learn new things as you go along and then by time you finish it. you know alot more and know you can do alot better now. which also goes for along the way to. but i promised my self i wornt keep restarting i am going to stick at it :) 1 of the very major things i have learnt from doing this is how to begin the model . i could of saved hours if i took some time to plan. even tho i carnt draw to scale it would have helped. i tryed putting my concept into it but it was not right. the body was twisted and everything so i gave up on that and did it by tweaking and tweaking until i liked it. i could carry on tweaking it and mayb get it better especially the arms. hands i did upside down so the top is the palm >.< so ill tweak that some. but i am going to use procedural textures for the textureing as i cannot yet correctly do anything else and dont have time to learn it. hopefully next time i will do better. damn this sounds like im leaveing it as it is. im not iv just finished the modeling. im going to do simple procedural textures on it and put it into a pose. just looking around at both this and maya forums has also help me along :) thanks every1 on helping me learn basic modeling :D from what i began with something a little like what you see below i think i did ok but that was a terrible noob mistake i did for starting . it added likt 10 hours onto working time now onto procedure textures |
Hell yeh - planning is just so important to the workflow. I really have to stop diving into projects myself without actually knowing what I'm doing! Ah well, Rome wasn't built in a day and you can't expect to learn modeling all in a day either. Keep it up though!
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thanks :) im thinking about modelling a simple colluseum type building for two of them to fight in for a pose. i have till wednesday to figure out the basics of the scene editor :( iv only ever used it to get a antilaised picture off it for this.
i got a lightwave book yestoday so im going to look through that i should have time i have from 6:00pm everyday till wednesday so i should find some basics. |
well i just been playing with sky tracer a little.
heres what i came up with. can any1 tell me how i can stop it being a sun set and just make it blue no orange. thanks. also is there anyway to attach the belt to the body for animation without putting it in the same layer? |
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opps forgot to add pic here it is.
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grrrr damn it jsut crashed and i lost all my textureing atleased i saved it after i tweaked the hands and neck :)
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o well i know what i was doing kind of this time. so heres a new one i also :) didnt fiddle with sky tracer and it didnt show a sun set i must of changed something last time and forgot what because i was altaring everything i thought i changed :)
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damn i forgot the picture again. sorry lol here it is. had to redo all the textures on him and sky but it looks better now :)
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