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-   -   inside the body (http://simplylightwave.com/forum//showthread.php?t=1555)

H.I.O.M 08-12-2003 04:12 PM

inside the body
 
1 Attachment(s)
This is my first try inside the body...

I'm thinking about adding blood-cells...or does anyone have a better idea about how to improve this scene?...

Gamb!t 08-12-2003 05:21 PM

aye add teh cells an a think the colour shud b darker an get some volumetric lightin in there ^_^ and mibbie put a bump map on it...
like so that u can c the walls r made out of cells 2. good work =]

mashmike 08-12-2003 05:24 PM

looking good so far.

also maby make the walls look wet / moist

keep us posted

Divideby0 08-12-2003 10:15 PM

Perhalps something to the wall texture to make it look more fleshy/veiny. Like the inside of your cheek or underside of your tounge :)

There's actually a spot at about 2-3 O'clock of the center that has the quality im talking about.

looks good tho!

voices3d 08-12-2003 11:02 PM

1 Attachment(s)
This is something we used in a movie... we took point lights all the way down the throat.


Like this:

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* * * * * * * * * * * *
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H.I.O.M 09-12-2003 09:55 AM

That movie acctually enspired me to do some in-body scenes...

Yea I used pointlights to...but only 2 of them...

voices3d 09-12-2003 10:36 AM

ok. cool. trye adding them through the whole pipe thing. :)

Fallenswordsman 10-12-2003 08:20 AM

I have to agree with mashmike - you need to make it look wetter plus a subtle bump map might assist things a bit too. I'm now wondering how voices3d managed to stuff a camcorder down someone's throat to get that reference image...

voices3d 10-12-2003 02:02 PM

LOL

H.I.O.M 11-12-2003 12:50 PM

Hey voices!

how did you make the reflections look so good... I've had some reflection problems...

voices3d 18-12-2003 07:57 PM

i have no reflection, just some specular and so on :D

Kxtreme 19-12-2003 01:33 AM

lol looks like we are traveling down the rectum :-P

MicroMonkey 19-12-2003 06:52 PM

inverse distance ^2 on all the lights, and the you have to configer it until its good looking....


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