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#1 |
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Join Date: Aug 2003
Location: Sweden
Posts: 538
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This is my first try inside the body...
I'm thinking about adding blood-cells...or does anyone have a better idea about how to improve this scene?...
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#2 |
Registered Member
Join Date: Dec 2003
Posts: 25
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aye add teh cells an a think the colour shud b darker an get some volumetric lightin in there ^_^ and mibbie put a bump map on it...
like so that u can c the walls r made out of cells 2. good work =] |
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#3 |
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Join Date: Oct 2003
Posts: 51
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looking good so far.
also maby make the walls look wet / moist keep us posted |
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#4 |
Full Access Member
Join Date: Nov 2003
Location: Oakland, CA
Posts: 34
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Perhalps something to the wall texture to make it look more fleshy/veiny. Like the inside of your cheek or underside of your tounge
![]() There's actually a spot at about 2-3 O'clock of the center that has the quality im talking about. looks good tho!
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#5 |
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Join Date: Sep 2003
Location: Sweden
Posts: 598
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This is something we used in a movie... we took point lights all the way down the throat.
Like this: ----------------------------- * * * * * * * * * * * * -----------------------------
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#6 |
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That movie acctually enspired me to do some in-body scenes...
Yea I used pointlights to...but only 2 of them...
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#7 |
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Location: Sweden
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ok. cool. trye adding them through the whole pipe thing.
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#8 |
Moderator
Join Date: Jan 2003
Posts: 1,702
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I have to agree with mashmike - you need to make it look wetter plus a subtle bump map might assist things a bit too. I'm now wondering how voices3d managed to stuff a camcorder down someone's throat to get that reference image...
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#9 |
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Join Date: Sep 2003
Location: Sweden
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LOL
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#10 |
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Join Date: Aug 2003
Location: Sweden
Posts: 538
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Hey voices!
how did you make the reflections look so good... I've had some reflection problems...
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#11 |
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Join Date: Sep 2003
Location: Sweden
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i have no reflection, just some specular and so on
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#12 |
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Join Date: Dec 2003
Location: NEW YORK
Posts: 10
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lol looks like we are traveling down the rectum :-P
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#13 |
Registered Member
Join Date: Oct 2003
Location: Sweden
Posts: 81
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inverse distance ^2 on all the lights, and the you have to configer it until its good looking....
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