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# Information Play Length

Lesson 1: Cutting up reference images and modeling begins

39 Minutes

Lesson 2: Modeling the nose of the car

28 Minutes

Lesson 3: Cutting out holes for the windows

50 Minutes

Lesson 4: Continuing to work on the car body and adding detail

56 Minutes

Lesson 5: Creating the wheels

28 Minutes

Lesson 6: Modeling the underside of the car

33 Minutes

Lesson 7: Adding detail and adjusting geometry

42 Minutes

Lesson 8: Modeling the engine

04 Minutes

Lesson 9: Adding the headlights, windows and other details

17 Minutes

Lesson 10: Setting up studio lighting and creating basic materials

50 Minutes

Lesson 11: Tweaking the plastic and chrome materials

50 Minutes

Lesson 12: Tweaking the car paint material and chrome

41 Minutes

Lesson 13: Adding texture maps for wear and tear

53 Minutes

Lesson 14: Adding more scratches and other details

27 Minutes

Lesson 15: Final tweaks and rendering

41 Minutes
This tutorial has 15 parts

Photorealistic Toy Car - Complete Workflow

Learn the workflow to create high quality product shots of more complex models. In this course we look at how to build a 3D replica of a toy car with all the component parts through box modeling techniques, before lighting it up with luminous polygons, showing you how to get the most out of LightWave's powerful renderer. Here you'll see how to use photographic reference to observe fine details, create scratch maps and energy conserving materials, leaving you with the skills to create your own professional looking shots in this competitive industry.

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Price: 44.95

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