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sub patch or poly??
hi guys,
this is my first thread. hajimemashite! ok, first question: i normally do my modelling using subpatch. but i later realise that when i want to uv map it, the stretch map( the whole model become flatten thing) is still the original polygon. so here's my question: do ppl convert to all poly from subpatch when the finish modeling and wanted to do mapping??? i think the key to do that is freeze. :confused: i m confuse. why called it freeze?? why not convert to poly or something?? and any other function for freeze other than convert to poly?? sorry if i ask stupid question but i m a new user for lightwave. how you guys will help me up for this. Thanks in advance. |
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