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-   -   July - noob - Zeeman (http://simplylightwave.com/forum//showthread.php?t=2760)

Zeeman 02-07-2004 01:39 AM

July - noob - Zeeman
 
Hey! I have holidays so "ahhh, what the heck!" altho i can't really animate stuff, i'm gonna create a fairly simple model, perhaps something long and stringy with eyes. I'll put some pics up soon:)

oh, i'll be using the 2 metal sound clip

Zeeman 02-07-2004 03:17 PM

1 Attachment(s)
well, i guess its back to work! I just doodled out a storyboard. I didn't draw my characters on there but i put an "X marks the spot" where they're supposed to stand in this shot.

Zeeman 02-07-2004 03:39 PM

1 Attachment(s)
here's the main character who's gonna talk. I just used the arms from June's challenge except i just smoothed the muscles out. I had the legs sitting somewhere on my hard drive and the body and eyes is what i whisked up in 20 min. i just forgot to subpatch it. it's a fairly low-poly model.

oh and he does have eye brows and eye lids.

can someone suggest how to put a mouth on this guy?

Zeeman 02-07-2004 03:39 PM

1 Attachment(s)
mouth in there thnx to puppet for help!

puppet 02-07-2004 06:13 PM

looking good ;)

as for the mouth you can either do what i did which was to smooth shift a line of pollys inwards and shape it to give the inside of the mouth.

or

you could make an external mouth with just a pair of lips with this you may have make the teeth hidden until you use the "F" mouth shape.

hope you can understand what i mean :)

Zeeman 02-07-2004 08:45 PM

the eyelids look kind of messed but they're actually fine. don't know y it looks wierd this way. the little line sticking out of him are the skelegons. Yay! Riggin is almost complete!:)

Zeeman 04-07-2004 07:26 PM

1 Attachment(s)
here's what my other character which eats the metal might be like. I created it from scratch in about 15 min. I think i'm gonna leave it like this, perhaps make it just bounce around.

Zeeman 04-07-2004 08:13 PM

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here's a test render that i did. My first attempt to animate and lip movements properly. I think its good by my standards.:P

But i noe that there's a lot of problems around the shoulders and fingers which can be easily fixed later. Rite now i was focusing on doing the anim.

Zeeman 04-07-2004 08:20 PM

i'm having a problem with the audio. When i load it it says:

"The specified WAVE format is not supported by direct sound"
then it says:
"Null points subroutine call"

what in blazes is that? some help please!?!

puppet 04-07-2004 10:06 PM

actually forget what i said before there was a problem with the wav file but ive fixed it now by resaving it as microsoft wav
it should work for you ill attach it to the rules post if i can


voices3d 05-07-2004 12:43 PM

I love the feet :D. I think if you have the right textures and the right render, simply models like the last screenshot usualy turn out awsome :D.

Zeeman 06-07-2004 09:49 PM

sorry guys, i probably can't go on for this comp this month... I got new job as a model rigger in a studio! (*surprising for a 15yr old!*) yay!:) I wont be able to work on this tho. I just wanna wish good luck to all the guys taking part in this comp. i would love to see how this turns out.

Later,
Zeeshan

puppet 06-07-2004 09:55 PM

sorry to hear zeeman...or should it be congratulations lol

good luck with the rigging ;)

MeanPi2 08-07-2004 05:54 AM

Congradulations Zeeman on your early opportunity.


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