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Drawing from his experience on recent feature films Jay Edwards from Reliance Mediaworks VFX shares his techniques for creating detailed surface anatomy in ZBrush.
Learn how to quickly generate a character bust in ZBrush with DynaMesh using free-form sculpting techniques.
Learn the complete workflow for modeling, UV layout, texturing, lighting, materials and post-production in this 30 hour long Lightwave series.
Get 20 hours of project-based training and learn photorealistic texturing and lighting techniques in this latest release from SimplyLightwave.
Begin creating stunning photorealistic models with over 8 hours of project-based training in this new tutorial series from SimplyLightwave.
Covers modeling both the character and environment, texturing and lighting of the full scene, Posing of the character and some post production for the final shots.